{
  "abstract": "The global mobile gaming market has exploded to over 3 billion users worldwide, with average daily playing times exceeding 2–3 hours. 1 This digital entertainment revolution has inadvertently created a new clinical entity that clinicians are increasingly encountering (ie, ‘gamer’s thumb’), which can be classified as a specific pattern of De Quervain’s tenosynovitis—directly attributed to prolonged mobile gaming activities.",
  "authors": [
    {
      "affiliations": [
        "Physical Medicine and Rehabilitation, Mubarak Al-Kabeer Hospital, Jabriya, Hawalli Governorate, Kuwait"
      ],
      "name": "Ahmad Jasem Abdulsalam"
    },
    {
      "affiliations": [
        "IRCCS Rizzoli Orthopaedic Institute, Department of Biomedical and Neuromotor Science, Physical and Rehabilitation Medicine Unit, University of Bologna, Bologna, Italy"
      ],
      "name": "Vincenzo Ricci"
    },
    {
      "affiliations": [
        "Physical and Rehabilitation Medicine, Hacettepe University Faculty of Medicine, Ankara, Turkey"
      ],
      "name": "Levent Özçakar"
    }
  ],
  "title": "Gamer’s thumb: a product of the digital entertainment revolution",
  "uid": "9948e15c-9680-5357-a8af-850fea42ebbc"
}
